Independent game studio
Smooth at scale. Fair by design.
From Roblox tower defense to card-based autobattlers.
Worldview
Building engaging experiences that keep players coming back.
Roblox · Tower defense · Playable demo
Hold a small island against waves of skeletons, ghosts and vampires, then a ghost-ship boss.
BuildDrag Arrow, Fire and Bank towers into place and upgrade them as the waves grow.
SurviveFive waves on Normal. Hard ends on a 300,000 HP boss that ends the run if it gets through.
GrowSpend each run's winnings on an upgrade tree that carries power into the next run.
Server-authoritative from the first line: every tower, wave and upgrade is data.
Card-based autobattler
Eight players recruit minions and face off in one-on-one rounds until one is left standing. Buy and upgrade minions in the recruit phase, then destroy or be destroyed in combat. No two boards play out the same.
Discover your niche
CRAFT
COMPETE
LEARN
EARN
About the studio
JewelNetStudios is built on 10+ years of experience, with deep roots in game economies, monetization and brand partnerships.
Every project we take on is engineered for performance, designed to keep players coming back and built to earn.
We build games that grow.
10+
Years of experience
100K+
Users reached
100%
Delivery rate
Working together
I
It starts with a relaxed conversation about your game idea and what you want it to achieve.
Together we sharpen the scope and set milestones you can count on.
II
Architecture, gameplay code, economy, monetization and analytics, all handled end to end.
You stay in the loop with regular check-ins, playable builds and progress updates.
III
A polished, launch-ready game whose systems hold up under real players.
We stay with you through launch and keep improving it with live player data.
Contact
Tell us what you want players to feel. We'll show you how to build it.